Tengis Ulzii Portfolio
( 01 ) Lead designer — Tino Super App UB 00:00 · Ulaanbaatar

Making software feel handmade. honest. playful. effortless.

I'm Tengis — a UI/UX designer in Ulaanbaatar. I lead design on the Tino Super App at SkyWhale, run the design team at In-September Studio, and once taught a summer of UX at Pinecone Academy.

Best with sound on Since 2021 · Seven shipped
NowSenior UI/UX Designer, SkyWhale LLC · 2025 —
AlsoDesign lead, In-September Studio · 2021 —
BeforePinecone Studio · Pinecone Academy · Procraft Agency
( 02 )Selected work

Seven things I've shipped.

Seven case studies · +5 on request
( 03 )About
Tengis Ulzii
[ Hover — colour in ]

Designing digital products since 2021 — from a banking app's dark mode at Procraft Agency, to leading the Pinecone Academy website at Pinecone Studio, to teaching a summer UX cohort of my own. Today I lead design on the Tino Super App.

Experience
SkyWhale LLC — Senior UI/UX Designer, lead on Tino Super App2025 —
In-September Studio — UI/UX design team lead2021 —
Pinecone Studio — led the Pinecone Academy website; shipped M-Karaoke and CarX2022 — 23
Pinecone Academy — UX design teacher, UX22HOP-2 summer cohort2022
Procraft Agency — Intern; TDB bank app dark mode, design sprints2021
Skills
User research
User flows & sitemaps
Sketching & rapid prototyping
Usability testing
User interface
Service blueprints
Component libraries
Tools
Figma
Framer
Photoshop
Premiere Pro
Off screen
Video editing · Photography
Guitar · Basketball
Branding · Fashion design
Logarithm School, 2010 — 2022 Nest Academy, 2018 — 2022 English · Mongolian
( 04 )Contact
© 2026 Tengis Ulzii Ulaanbaatar · UB 00:00 Built by hand · Sound by hand

Projects — Tengis Ulzii

Scroll, drag or use ↑ ↓ 01 / 07 +5 more on request
Case study 01App design · 2025 —

Tino Super App.

[One paragraph on the brief.]

RoleLead designer
TeamSkyWhale LLC
PlatformiOS · Android
Year2025 — now
[Hero image or video — 16:9]

The problem

[What was broken or missing before you started? Who felt it most? Two or three sentences.]

The process

[Research, sprints, flows, prototypes, testing — what you actually did, in the order you did it.]

[Process image — flows, sketches, wireframes]

The outcome

[What shipped, what changed for users or the business, and what you would do differently.]

[Final screens]